project.godot (845B)
1 ; Engine configuration file. 2 ; It's best edited using the editor UI and not directly, 3 ; since the parameters that go here are not all obvious. 4 ; 5 ; Format: 6 ; [section] ; section goes between [] 7 ; param=value ; assign values to parameters 8 9 config_version=5 10 11 [application] 12 13 config/name="old-pc-simulator" 14 run/main_scene="uid://ct47fh1ow17f" 15 config/features=PackedStringArray("4.7", "C#", "Forward Plus") 16 run/max_fps=60 17 config/icon="res://icon.svg" 18 19 [display] 20 21 window/size/viewport_width=1920 22 window/size/viewport_height=1080 23 24 [dotnet] 25 26 project/assembly_name="old-pc-simulator" 27 28 [gui] 29 30 theme/default_font_generate_mipmaps=true 31 32 [internationalization] 33 34 rendering/text_driver="ICU / HarfBuzz / Graphite (Built-in)" 35 36 [physics] 37 38 3d/physics_engine="Jolt Physics" 39 40 [rendering] 41 42 rendering_device/driver.windows="d3d12" 43 2d/sdf/oversize=3 44 2d/sdf/scale=0